VoDKKa SHoTZz

Used 3Ds Max 2010 and After Effects.

Max was used for the majority with modeling the bottle as well as the bullet. Rayfire was used to accomplish the shattering of the bottle and finally used Vray as the final render.

After Effects was used for the Sky background and the lens flare. Sony Vegas was used to score the sound and add all the elements together.

3DITINGPS360

  3Ds Max with mental ray render. Color correction with After Effects and Sony Vegas to edit all elements together.

Dihan

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